posted by: root, 10.october 2008.
There are a lot of topics on game design, but the most important lessons and principles always come from a good and implementable idea. Design of survival horror games can be cathegorised as harder than usual because a design success depends on huge number of aspects.
(Click on text label to see the document)
I - Basic elements of Survival Horror Game Design
II - Visuali Element - color, graphics accuracy and diversity
III - Audio content design
IV - Standard s.h. character controlls
V - Gameplay design & gameplay for switches (logics)
VI - Level & character (player & enemy) design
VII - AI - Artificial Intelligence
VIII - Inducing fear and oppression - psychology in game design
IX - Additional feautes in s.h. game design
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